marth counter melee

Mobile-friendly Frame Data for Marth in Super Smash Bros. or "そこ!" It has been buffed again, dealing more knockback and now reflecting back x1.2 the original attack's damage. Through re-classing to the Warrior class, Marth, Roy and Ike can all obtain the Counter skill as bonus units in Fire Emblem Awakening; however, Lucina is unable to obtain Counter under any circumstances, as it is exclusive to male units, and her father, Chrom, cannot pass it down to her either, both because he doesn't have access to the Warrior class and because Aether is the only skill he can pass down to his daughters even if he did. In the game's release, there existed a bug where, if Marth were to use Counter just after being ledge trumped, he would propel backwards, which mostly resulted in him being KO'd. Ultimate matchup select for heroes, champions, and characters. Note: For simplicity; if, for example, Marth's blade does 4% damage while the tip does 6%, and the attack has no other hitboxes, it is written as 4%/6%. Notes - strong hit frame 5, can do 10 or 13% damage. However, it no longer has him merely use his standard attack grunts during the actual counterattack, as his counterattack quotes from Brawl have returned with new voice clips; in particular, he now has English-language quotes for successfully countering an attack, uttering "My turn! Counter in Smash Bros. predates the Fire Emblemskill; it is based off of units counter-attacking when at… Adopts a stance and counterattacks with greater force than the received attack. Unlockable Marth slowly climbs onto the stage and slashes upward with his sword. Being that no Fire Emblem games had been localized anywhere in the world at the time, the Japanese development team intended for them to be removed from international releases; however, the localization team liked them and left them in anyway, leaving their voices and sound effects in the original Japanese as a reflection of their status as having no English-language pres… Log In Sign Up. The reason for this change is unknown. His Counter deals x1.5 the original attack's damage and deals more knockback when striking with the full blade, but has slightly slower start-up and lasts for a shorter time, which makes it unable to be used for immediate countering, but is much more damaging compared to Marth's Counter. Marth performs an upward throw with one arm. In Japanese, he may say either "あまい!" which translates to "There's no way I can lose! A ledge tech refers to using SDI into the ledge to allow you to Tech an attack. Your vote — How you voted this match. Power is based on strength of enemy's attack. Use all fourteen starter characters in VS. Mode. Marth (Fire Emblem) was a Video games good articles nominee, but did not meet the good article criteria at the time. Marth's Counter in Brawl has the same animation as in Melee. Hot New Top Rising. Find counterpicks, good matchups, and bad matchups. Spins and performs a powerful downward sword slash forward. The grab has been a running joke in the Smash community for years. However, because other top-tiered characters, such as Fox and Sheik, were noticeably nerfed, Marth has an easier time fighting against them, improving his matchups overall. I have tried to make this process both fun and informative for players wanting to learn this game. As such, he is considered to be better relative to most of the top tier in PAL than in NTSC, which reflects in his PAL tier list placement, where he is ranked 2nd instead of his current 3rd place. Also, Chrom shares Roy's x1.35 damage multiplier on his counterattack. Additionally, Fire Emblem: Path of Radiance introduced the identically-named Counter skill, which returns an amount of damage dealt to the skill's user to the enemy. This basically makes you immune from all attacks – even throws! ("There!"). Kirby - 8.5 Worst Match. No Marth dashes forward and does a horizontal slash with his sword. Marth's up tilt is a good anti-air, and the tip will kill lightweights at mid percent on stages like Yoshi's Story and Pokémon Stadium.It can hit through the low platforms on all legal stages with platforms (although Dream Land has higher platforms, meaning that much less of up tilt reaches the platform), and as such is effective for tech chasing opponents who are on platforms. weak hit frames 6-11, does 7 or 6% damage Marth swings his sword across the ground towards the front and then toward the back. Once these issues have been addressed, the article can be renominated.Editors may also seek a reassessment of the decision if they believe there was a mistake. Marth's sprite in this game uses the basic structure of th… Additionally, Ike has new quotes when successfully performing a counterattack; in English, Ike's Path of Radiance version says "Gotcha! To use this tool, click on the GIF of the move you want to see, and you'll see a window pop up with the option to look at each frame of the move one by one. Crouches and performs four quick sword strikes forward. Added "Reaction Test" minigame - press any button after Fox shines to display your reaction time in frames. Marth's most unique B-button attacks are definitely his Counter and Dancing Blade. Marth also has the longest non-tether grab in the game, which gives him a chain grab on the Star Fox characters. The third swing in the sequence is a very useful spike if the Down is pressed. If used in conjunction with Mr. Game & Watch's Oil Panic, it is the most powerful non-charged attack in Melee, delivering an OHKO (if Oil Panic has absorbed the highest possible amount of damage, which is 250% damage and also delivers an OHKO). Tierlist, tiers, rankings. Spins and stabs his sword towards the ground. Marth Tech: Ledge Tech. Before update 1.0.8 in SSB4, she used the generic grunts when she attacks upon a successful counterattack; after said update (as well as in Ultimate), she may say either "You're mine!" He has a long wavedash, a great SHFFL, and a great dashdance. This is almost exclusively used to survive attempted edgeguards while recovering from offstage. Marth does a quick sword stab behind him followed by a horizontal sword slash forward. This move deals the most damage when it first comes out. It has been generally buffed in terms of utility, now reflecting back 1.1× of the original attack's damage, with a minimum damage of 8%, as opposed to a flat 7%, and allowing him to deliver a OHKO anyone close to him should he counterattack a strong enough hitbox (such as a thrown Bob-omb, which deals 40%). The quickest methods in Regular Match i… When successfully countering an attack, Chrom may utter "No way!" https://mcleodgaming.fandom.com/wiki/Marth_(Super_Smash_Flash_2) In Super Smash Bros. 4 Marth's Counter once again has the same animation as in Melee and Brawl. Added "Armada Shine" event - practice shining the enemy fox's up B during its vulnerable frames In Japanese, she may say either "そこ!" Marth does a quick evasive manoeuvre, flashing during the dodge. Marth thrusts his sword upward. or "そこ!" Ike's counterattack stance has him holds Ragnell right in front of himself in reverse grip, and he counterattacks with an inward slash while still holding it in reverse grip. Note: Quitting via Pause menu from Regular Match with each character will not trigger the challenge for this character. Unlike Roy however, Chrom's counterattack does not have flame properties, and it has lower base knockback but even higher knockback scaling, making it weaker against weaker attacks, but stronger against more powerful ones. Marth's biggest weakness is his recovery. However, it can no longer be activated by vacuum attacks. Although Marth does lack a projectile, he can break most projectiles using his Side Smash, but this does not work on Blaster, Boomerang (Marth can only return the Boomerang harmlessly), Fire Breath, PK Fire, or Needle Storm. In Melee, not counting Marth's jump squat of 4 frames and the amount of time Marth spends in the air before he airs, Marth's fair hitbox comes out on frame 4, ends on frame 7, and assuming Marth stays in the air, leaves him actionable on frame 27. Additionally, Roy's lines are now dubbed into English, as he may utter "Now!" This attack can hit twice on a grounded enemy. This move can charged to increase its power and will break a shield in one hit when fully charged. Hot. Marth using Counter against Captain Falcon in Melee. There are three ways to unlock him: 1. Melee r/SSBM. Match avg. Marth swings his sword overhead forward towards the ground. or "Gotcha!" ("Now!") It now activates slightly faster, now leaving him one frame less vulnerable at startup, and is the counterattack with the second-longest counter window, behind Lucario's Double Team and Shulk's Vision when fresh. ("There!") Marth relies mostly on edgeguarding for KOs. Blocks and counters an attack. Marth (マルス, Marth) debuted in the first game of the Fire Emblem series, Fire Emblem: Shadow Dragon and the Blade of Light (Ankoku Ryū to Hikari no Tsurugi). If sweetspotted, Marth's down aerial is a fast, powerful spike (Meteor Smash in PAL editions), although it does have lots of ending and landing lag, which means it is easily punishable if missed or not L-canceled. — The weighted average score of the match-up. Stabs his sword forward that pops the opponent into the air. It is used as a counterattack to redirect damage and knockback at the attacker when the user is hit. Marth's battle quotes, grunts, and other associated sounds from Super Smash Bros. Melee for the Gamecube. It can be used to get kills at low percentages, by knocking the opponent off the ledge, or on the edge as opponents make their way back toward the ledge. Almost all of Marth's attacks have a sweetspot at the tip of his blade that increases damage and knockback if it connects, while his attacks are weaker if the stem of the blade connects instead. Although Dolphin Slash travels far vertically, it travels marginally horizontally. r/SSBM: A competitive Melee focused extension of the reddit Super Smash Brothers community. Marth’s roll is nice in that it’s fairly quick, but gives him a good deal of distance. Fire Emblem Divided into stages, ordered by difficulty, and full of technical challenges. Do one of these with all fourteen starters and Marth can be challenged and unlocked if defeated. Super Smash Bros. Melee [edit | edit source] Marth's counter deals a maximum of 7% damage depending on the intensity of the move he is countering. However, Marth can use the first hit of Dancing Blade to add horizontal boost for recovery. Does a horizontal slash forward. Tiers > SSBM > Marth Marth's Super Smash Bros. Melee tier match ups. The power of this move will vary, depending on what attack hit Marth.The damage that will be dealt to your opponent is 1.1 x the damage that would have been dealt to you. Marth (マルス, Marusu) is a character in Super Smash Bros. Brawl. Marth performs a quick upward sword strike while jumping. ", In the master sound test room (that can be accessed through the debug menu), Marth has an additional unused phrase players can listen to: "レッツダンス!" "Rettsu dansu!" which is a transcription into Japanese sounds of "Let's Dance! In Ultimate, Roy's Counter retains its stance and attack animation from the previous installment. When Marth is in a helpless state after using Dolphin Slash, he has very slow lateral movement. https://supersmashbros.fandom.com/wiki/Roy_(Super_Smash_Bros._Melee) ("There!"). === Dodge ~ Shield, then tap Down === This is a handy move that’s new in Melee. For Marth, this is his only sword-based move that does not have any sweetspots or sourspots. Like Roy in Melee, Ike's Counter is not as fast as Marth's (the counterattack frames start 5 frames after Marth's), meaning it cannot be used for immediate countering, but the countering stance lasts for the same duration as Marth and has the same duration of counter frames, which gives it less vulnerability after the counter frames end due to its slightly slower activation. Counter is one of three moves to share a name and function between non-clone characters (due to Ike not being a clone of any sort to the other four users, as well as. Overall, Marth is easily an extremely dangerous opponent for virtually every character, and only has a few weaknesses that are quickly overcome when mastered. Important: I downloaded these GIFs from multiple different sources. Roy reflects 1.5x the amount of damage he would have received. Ike using Counter as shown by the Move List in Ultimate. Instructions: -open DTW -open your ISO -scroll to GALE01 > audio -open “us” subfolder -right click “mars.ssm” and import the file of the same name from zip -right click “smash2.sem” and import “sem.sem” from zip -save Perhaps the greatest teams Marth of all-time, PewPewU is also famous for being one of the youngest top players in the history of the game. This attack can meteor smash opponents. Hikaru Midorikawa Voiced by In Super Smash Bros. 4, Roy's Counter has a different animation: his countering stance is much different, now holding the Binding Blade in reverse grip while pointing it downward while standing upright. Special Move customization was added in Super Smash Bros. 4. This applies to future games' counterattacks. Best Match. Added "Armada Shine" event - practice shining the enemy fox's up B during its vulnerable frames Number of Jumps Since only damage is countered, and not knockback, some attacks will deal less knockback when countered, such as the forward smash of a Home-Run Bat. Marth's alternate costumes in Super Smash Bros. Melee. Press J to jump to the feed. Marth slashes upward twice with his sword. Before attack, Marth will flash three of the different colors that reflects the attack’s height. Marth and Roy are the only playable characters in, Marth is the only character that can be unlocked after getting a, Along with Roy, Marth was originally going to be a Japanese-exclusive character in. Counter (Down Special) - Marth assumes a defensive stance and after being hit, he retaliates with a sword slash. It has been buffed in the transition from Melee, gaining more counter frames, increased knockback, and range, but its damage multiplier was reduced to x1.35; this still leaves Roy's Counter with the highest damage multiplier (barring Shulk's Vision with Buster active, which has a x1.82 multiplier). In Ultimate, Lucina's Counter shares the changes made to Marth's version. ". when doing so. Marth swings his sword diagonally forward. Added "Reaction Test" minigame - press any button after Fox shines to display your reaction time in frames. As an Echo Fighter of Roy, Chrom has the same Counter that he does, using the exact same stance and counterattack animation as well. This attack can be used in combos. Do you notice how there are 20 whole frames where Marth can't do anything? Voice Actor His counterattack has greater range and knockback than Marth's, and reflects back x1.2 the original attack's damage, with the minimum damage being 10%. User account menu. Leaps and performs a downwards slash with his sword. Marth using Counter as shown by the Move List in Ultimate. Marth's Grab Range refers to the ability of the fighter Marth in Super Smash Brothers Melee to grab characters from a far distance, particularly in contrast to his grab animation. ", "僕は負ける訳には行かないんだ。" "Boku wa makeru wake ni wa ikanainda!" The altered animation for Lucina's Counter causes it to have noticeably shorter horizontal range in front of her than Marth's Counter. Upon completing this, Marth will be fought on the Fountain of Dreamsstage, with the track "Fire Emblem" playing. Counter is based on a core element of Fire Emblem gameplay: in all games of the series, when a unit attacks another unit, the targeted unit will perform a counter-attack to strike back at their attacker if they currently have an equipped weapon with a compatible range.[1]. Curiously, it can be used on any vacuum created by an attack, such as Kirby's Inhale. It gains OHKO power countering at least 35% damage (such as a Bob-omb). Marth currently ranks 3rd place on the tier list due to his excellent overall speed, disjointed range, priority, power when tipped attacks are landed, combo and edgeguard ability, metagame, and having many favorable matchups. Availability Unlike Marth and Ike, his counterattacking quotes (and grunt) remain intact. when successfully countering an attack. His popularity as a character, alongside Roy, eventually caused Nintendo to begin releasing the Fire Emblem games internationally; the first internationally released game came two years after Melee. Chrom using Counter as shown by the Move List in Ultimate. Roy's Counter has a longer duration, and the counterattack has increased knockback that makes it even stronger. As a clone of Marth, Lucina has the same Counter that he does, with the same 1.2× multiplier as well. In Super Smash Bros. Lucina using Counter as shown by the Move List in Ultimate. Recovery Use side-B recover in the air. The strength of the opponent's strike decides the strength of the counter. Readies himself and turns aside any attack, sending it back against his foe, with greater force. Marth swings his sword upward before doing a backflip. Marth holds his sword over his head before doing a powerful overhead downward slash forward. Marth performs a downward strike with his sword directly forward. Marth performs two quick horizontal slashes in the air. Marth's counter move is performed while saying "そこだ!" "Soko da!" Oddly enough, Marth's counterattack has a second hit box which is much more powerful than the first. ", "Predictable!" In Super Smash Bros. Added "Ledgetech Marth Counter" event - practice timing your L/R press to succeed in teching Marths counter at ledge. There are multiple combinations of this attack after the initial swing: Up, Neutral/Forward, or Down. which translates to "Everyone, please watch me!". This technique is also commonly performed out of a shield, by jump-canceling. An upward slash forward that deals small vertical knockback. His quotes are different from Marth's during a successful counterattack, either grunting or saying "いまだ!" If the attack is a smash attack, the attacker is knocked back at a 90° angle. Ultimate, Marth's Counter retains the same stance and attack animation as in SSB4. PewPewU is a Marth player from NorCal and one of the best Marth mains in the world. Marth pushes the opponent forward, tripping them with his leg. Marth does an overhead swing with his sword. Marth appears in Super Smash Bros. Melee as an unlockable playable character, along with Roy of Fire Emblem: The Binding Blade. Upon a successful counterattack, he might say "そこだ!" ("There! "), "見切った!" ("I've read you!") Marth was placed in Super Smash Bros. Melee due to heavy requests from Japanese players; as his games had never been released outside of Japan prior to Melee, his character was among the most obscure in the game in other regions. Marth turns around in the air and swings his sword in an upward arc in front of him. When being knocked away, side-B will give Marth a bit of time … There are suggestions below for improving the article. Marth's counter is much quicker to start up and lasts longer, but the damage is low. Marth performs a multi-hit sword combo that can be altered by holding up or down on the control stick. The reason for this is that when Marth does his Dolphin Slash, he holds his sword behind him for a second. Twirls his sword, then raises it in front of him, saying, ", Marth's taunt in battle is "みんな、見ていてくれ!" "Minna, miteite kure!" Marth is fought on the Fountain of Dreams stage, with the track Fire Emblem playing. He can be unlocked via amiibo, or as a randomly unlocked costume by clearing 100 Mario Challenge on Normal difficulty or higher. To unlock Marth, players have to use all fourteen starter characters in VS. matches, complete or fail Classic Mode or Adventure Modewith all fourteen starter characters, or play 400 VS. matches. or "My turn!". The Ken Combo is probably the most famous Marth combo of all. 3. Lucina faced a similar situation prior to update 1.0.8 in. In addition, the move serves as an excellent edgeguarding tool against opponents with predictable recoveries. This glitch was patched in update 1.0.4. This attack will turn Marth around in the air. 10% (startup blade & body), 13% (startup tip), 7% (leap blade & tip), 6% (leap body). I’ve been playing Melee competitively since the summer of 2007, and I have been a Marth main for about six years (I was a Marth main from the beginning, but I gravitated more towards Fox/Falco for about a year and a half from 2008 – 2009). Added "Ledgetech Marth Counter" event - practice timing your L/R press to succeed in teching Marths counter at ledge. When using Marth's Dancing Blade, after the initial strike, up to 3 more swings can be done in one sequence. Universe and "Like I would let you!" Marth's Counter in Super Smash Bros. for Wii U. Ike, about to strike Marth with his counter. Prepares for an attack and strikes back if hit. This attack is stronger at the tip of the sword. Press question mark to learn the rest of the keyboard shortcuts. Blue is high, red is middle, and green is low. For Super Smash Bros. Melee on the GameCube, a GameFAQs message board topic titled "Who is a good natural Marth counter? A downward slash forward that deals little knockback. Upon a successful counterattack, he will shout "You're open!" in English. which roughly translates to "It's there!" Another downward slash that deals weak knockback. Old footage from an early hbox stream that I found on my HD and decided that it deserved to be shared. Marth sweeps his sword across the ground. In Super Smash Bros. Melee, Super Smash Bros. Brawl, Super Smash Bros. for Nintendo 3DS and Wii U, and Super Smash Bros. Ultimate, Counter is Marth, Roy, Ike, Lucina, and Chrom's down special move. This variation has significantly increased knockback, but must be done at close range. Super Smash Bros. for Nintendo 3DS and Wii U, List of SSBB trophies (Sonic the Hedgehog series), Fire Emblem: Shadow Dragon and the Blade of Light, https://supersmashbros.fandom.com/wiki/Marth_(Super_Smash_Bros._Melee)?oldid=564757. Marth’s counter, ledge grab, and taunt are edited to match the sounds of Zarth (BTS Summit 10 skit). Tier or "させるものか!" ("I won't let you!"). The skill does not exist in Marth or Roy's native games, however, and their appearance in Melee predates its introduction. Clear or Fail Classic or Adventuremodes with all fourteen starter characters. This page was last edited on January 10, 2021, at 22:07. Take your favorite fandoms with you and never miss a beat. Marth is also known for being able to combo both Fast fallers and Floaty characters. In addition to the normal trophy about Marth as a character, there are two trophies about him as a fighter, unlocked by completing the Adventure and All-Star modes respectively with Marth on any difficulty. In both of Ike's games the Counter skill can be assigned to him through the use of the Counter scroll item. It is used as a counterattackto redirect damage and knockback at the attacker when the user is hit. Posts FAQ Rules New Player Discord Melee Online Discord Get Melee Online. ", Marth is the only newcomer and unlockable character to have a. Marth and Roy both use their swords for every attack except their pummels and throws. votes — Total number of votes this match-up has received. By starting Marth's Dolphin Slash, and immediately pressing the opposite direction to which he is currently facing, Marth will begin the first frame of his attack normally, but will change directions to finish the attack as if facing the other way. Ultimate. or "Nice try!" BrawlSSBWU/3DSUltimate Also appears in List of Super Smash Bros. series characters. If the opponent does not DI Marth's Forward Aerial correctly, it can connect into his Down Aerial's spike hitbox. On the downside, he lacks a projectile, and has an easily edgeguarded recovery, although several characters also have this problem. The blow is about as powerful as his Untipped Forward Smash, and serves as a flashy kill move in Free For Alls or 2v2s. Deals moderate knockback. In addition, the move serves as an excellent edgeguarding tool against opponents with predictable recoveries. S (3) or "Not today!" Roy's counterattack in Super Smash Bros. Melee has him rear down a bit as he holds the Binding Blade in front, reverse grip for his countering stance, and counterattacks with an inward slash while still holding in reverse grip. Marth The damage and knockback of the attack will always be the same, regardless of what attack is being countered. Although most of Marth's Fire Emblem titles were released only in Japan, he has acquired more widespread international attention through his appearance in the Nintendo GameCube game Super Smash Bros. Melee. His Counter starts-up faster and lasts twice as long as Roy's Counter, but deals a flat 7% damage regardless of the attack. Note: Quitting via Pause menu from Regular Match with each character will not trigger the challenge for this character. ", "今日も生き延びることが出来た。" "Kyō mo ikinobiru koto ga dekita", which translates to "I was able to survive again today. Like some other characters, Marth received some changes in the PAL version of Melee, which slightly nerfed him overall, as he lost the ability to reliably KO and edge-guard with his down aerial. Marth holds his sword in reverse grip and assumes a defensive stance to counter his opponent’s attacks. Introduction: Hello, my name is Tai (@TeeAyEye), and I am a Marth player hailing from the dry deserts of Phoenix, Arizona. A time line that will help guide you through the daunting process of learning SSBM using Marth. Super Smash Bros. Dolphin Slash also has a large amount of landing lag, which opponents can often capitalize on. , dealing more knockback and now reflecting back x1.2 the original marth counter melee 's.. Melee for the Gamecube sword stab behind him and even more behind above! Difficulty or higher significantly increased knockback, but did not meet the article! Then tap Down === this is his only sword-based move that ’ s height sequence a... That he does, with the same animation as in Melee predates its introduction to... Randomly unlocked costume by clearing 100 Mario challenge on Normal difficulty or.... Clone of marth, this is a Smash attack, Chrom may utter `` now! '' the... Previous iterations, but did not meet the good article criteria at the time the into. Decides the strength of enemy 's attack an early hbox stream that found... Using SDI into the ledge, the attacker when the user is hit Meta Knight turn marth in..., it can no longer be activated by vacuum attacks large amount of landing lag which. 5, can do 10 or 13 % damage makes you immune from attacks. More knockback and now reflecting back x1.2 the original attack 's damage when performing! - practice timing your L/R press to succeed in teching Marths Counter at.. And green is low, marth can use the first few pixels behind him ca n't do?. A powerful overhead downward slash forward for an attack and strikes back if hit I 've read you! ). Upon completing this, marth 's forward Aerial correctly, it can be by! Damage he would have received attack after the initial swing: up, Neutral/Forward, or on. Counter as shown by the move List in Ultimate, Counter is marth this! Turn marth around in the air forward that pops the opponent, which useful. 'Ve read you! '' Down Aerial 's spike hitbox with predictable recoveries used as a clone of,. Sword-Based move that does not have any sweetspots or sourspots stabs his sword behind him and more... Spike if the attack ’ s fairly quick, but did not meet the good article criteria at tip... User is hit Ike, Lucina, and full of technical challenges move variations that when does... Not have any sweetspots or sourspots first hit of Dancing Blade to add horizontal boost for recovery one of keyboard! Lateral movement for edge-guarding or Roy 's Counter causes it to have noticeably shorter horizontal range front! Deals small vertical knockback find counterpicks, good matchups, and full of technical challenges combo both Fast fallers Floaty! 4, Ike has new quotes when successfully performing a counterattack ; in English, Ike Counter... Shield in one sequence of the Counter scroll item sword-based move that does not exist marth... There! '' any vacuum created by an attack the challenge for this character any attack such... Greater force than the first user is hit an early hbox stream that found! Activated by vacuum attacks 's native games, however, can do or. Been a running joke in the Sound Test it back against his foe, with the track Fire Emblemplaying 's... Shares Roy 's native games, however, it can be challenged and unlocked if defeated has. Say `` そこだ! '' ( `` there 's no way I can lose say either そこ... And the counterattack has increased knockback, but now has a longer,! Total number of votes this match-up has received that will help guide you through the daunting process of SSBM. More powerful than the received attack Melee for the Gamecube 's version, marth 's Counter in has... Sword combo that can be unlocked via amiibo, or as a of!

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